For meta-crafting to be valid you must have an affix type fully built as well as at least 2 required affixes on the other affix type that are not part of the same mod group. For example, if your totem skill has 3 stored uses, you will be able to place 3 totems at once, and each totem will be able to immediately use the skill 3 times. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. APS & Cooldown Recovery Rate Relation, Calculations In my building choice, we prefer %52 CDR in total. Right click to remove from the Socket. Query: SELECT `cargo__items`.`_pageName` AS `items._pageName`,`cargo__items`.`name` AS `items.name`,`cargo__items`.`class` AS `items.class`,`cargo__items`.`inventory_icon` AS `items.inventory_icon` FROM `cargo__skill`,`cargo__skill_gems` LEFT OUTER JOIN `cargo__items` ON ((`cargo__skill`.`_pageID`=`cargo__items`.`_pageID`) AND (`cargo__skill_gems`.`_pageID`=`cargo__items`.`_pageID`)) WHERE `cargo__items`.`class_id`="Support Skill Gem" AND `cargo__skill`.`skill_id` NOT LIKE "%Plus" AND `cargo__skill_gems`.`dexterity_percent` < 35 AND `cargo__skill_gems`.`strength_percent` < 35 AND `cargo__skill_gems`.`intelligence_percent` < 35 GROUP BY `cargo__items`.`_pageID` ORDER BY `cargo__items`.`_pageName`,`cargo__items`.`name`,`cargo__items`.`class`,`cargo__items`.`inventory_icon` LIMIT 5000 If cast time is 1 second andcooldownis 4 seconds the next use of skill can be started after 5 seconds. Right click this item then left click a socketed item to apply it. Just totally new to crafting something when your aiming for a specific thing. ", https://www.poewiki.net/index.php?title=Crafting_Bench&oldid=1342086, Creative Commons Attribution-NonCommercial 3.0 Unported, Labyrinth Trial in The Chamber of Sins Level 2, 5% reduced Damage taken from Damage Over Time, (21-25)% chance to Avoid Elemental Ailments, (16-20)% chance to Avoid Elemental Ailments, Moving while Bleeding doesn't cause you to take extra Damage, Suffix: Can have up to 3 Crafted Modifiers, (5-6)% chance for Flasks you use to not consume, (7-8)% chance for Flasks you use to not consume, Flasks applied to you have (8-10)% increased Effect, Flasks applied to you have (11-14)% increased Effect, (19-23)% increased Damage during any Flask Effect, (24-28)% increased Damage during any Flask Effect, (20-25)% chance to Avoid Elemental Ailments, (16-22)% increased Effect of Non-Damaging Ailments, (23-30)% increased Effect of Non-Damaging Ailments, You have Onslaught during Soul Gain Prevention, (16-20)% chance to deal Double Damage while Focused, (21-25)% chance to deal Double Damage while Focused, (26-30)% chance to deal Double Damage while Focused, (7-9)% chance to deal Double Damage while Focused, (10-12)% chance to deal Double Damage while Focused, (13-15)% chance to deal Double Damage while Focused, (41-50)% increased Duration of Ailments you inflict while Focused, (51-60)% increased Duration of Ailments you inflict while Focused, (61-70)% increased Duration of Ailments you inflict while Focused, +5 to maximum Fortification while Focused, +6 to maximum Fortification while Focused, +7 to maximum Fortification while Focused, (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies, 50% Chance to Avoid being Stunned during Effect, (20-30)% increased Rarity of Items found during Effect, (55-45)% reduced Reflected Damage taken during Effect, (11-13)% increased Brand Attachment range, (14-16)% increased Brand Attachment range, (17-20)% increased Brand Attachment range, Focus has (21-25)% increased Cooldown Recovery Rate, (16-18)% increased Damage during any Flask Effect, (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies. Abyss Jewels can now roll 2-3% increased cooldown recovery Rate. The next use can be performed after cooldown time passes, except when there are stored uses. ", One by one, they stood their ground against a creature. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. Path of Exile Wiki. Right click to remove from a socket. Less pool to pick from? Supported Skills have (24-5)% reduced Cooldown Recovery Rate. Greater than any blade, agility and intellect will be your weapons. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Fear can be instilled by the smallest entity. Cooldown time can be changed with different sources of Cooldown Recovery Rate. Cold winds whirl at the crown of the world. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. Second Wind Support support skills such as attack, spell and warcry that have cooldown. Cold Snapand Flicker Strikescooldowncan be bypassed by consuming aFrenzy Charge. Cooldown time can be changed with different sources of Cooldown Recovery Rate. as the required currency. Function: CargoSQLQuery::run The cooldown can be bypassed by specific mechanics depending on the skill e.g. It does not grant a bonus to your character, but to skills in sockets connected to it. Path of Exile Wiki is a FANDOM Games Community. Method Exalted Orb Open Both Catalyst Fertile Close filters Close all groups LEFT click to expand and add modifiers as requirements , RIGHT click to add modifiers to the item blocking it from the pool . Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. Pristine + w/e combination you like, you should hit something decent (T3+ life and res) within 3ex budget, and starting with ilvl 84 is more ideal. Performs a series of quick teleports towards a targeted location. of Craft: Suffix: 30 (15-20)% increased Warcry Speed: N/A: Warlord's: Prefix: 68: Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Find out the outcome of a slam (exalt, conqueror orb, regal) by building your item and blocking mods. This Skill's Cast Speed cannot be modified. Right click to remove from a socket. The crafts that allow Items to have multiple Crafted Modifiers, prevent Item Prefixes or Suffixes from being changed, prevent Items from rolling Attack or Caster Modifiers, crafts that modify Socket Colours, Numbers or Links on an item, and all crafts previously found in the Incursion Temple can now be found in Maps. There are no affixes matching this search term. Right click to remove from a socket. I'm playing a Cospri's COC Ice nova build and am trying to source my CDR in POB. If there arestored uses, cooldown stacks after consuming uses of skill and do not overlap. PoE Archnemesis is coming to an end, and Path of Exile's 3.18 expansion will release a new trailer around the middle of next month. While you have this buff, monsters that enter an area around you will be Withered. The cooldown can be bypassed by expending a Frenzy Charge. Server: PC, Xbox One, PS4. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3 seconds10% increased Attack Speed per Frenzy Charge15% chance to gain a Frenzy Charge on HitBuff grants 20% increased Movement Speed Additional Effects per 1% Quality: 0.25% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Alt spam your shaper belt until t1 Cooldown recovery and that being the only influence mod on it. Press J to jump to the feed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. CDR in POB. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Using a skill or losing the Elusive buff ends this skill's effects. Cooldown stacks and each use of skill will be recovered after each cooldown ends. Right click to remove from a socket. Buy another belt with redeemer influence or put redeemer influence on it and alt spam until 30% cold damage and only influence mod. For example, a 50% increased Cooldown Recovery Rate on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)). Right click this item then left click a normal, magic or rare item to apply it. Mulefactory: buy cheap PoE currency instant delivery (6% off coupon: poeitems ). Vaal skills have a property where changes to duration (for Vaal skills with the "Duration" tag) also changes the cooldown period of the skill. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 0.5)). While you have this buff, monsters that enter an area around you will be Withered. Check the to-do list of updates needed for version 3.14.0. An alternative half-way between what the OP is proposing (replace all x% increased cooldown recovery rate with x% reduced cooldown recovery time) would be y% less cooldown recovery time. . Right click to remove from a socket. RatchetMyPlank 2 yr. ago. There is ~140% cdr for warcries on the tree, so most warcry builds will likely end up between 80% to 120% depending on if you invest more into cooldown or . This is a Support Gem. Unveiling veiled items also unlocks crafting recipes. Presumably they implemented it this . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. So I have an ilvl 86 shaper Stygian vise and I want to make a decent (not some god tier) cooldown recovery belt with it but I have never really crafted something myself. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap. Cooldown stacks and each use of skill will be recovered after each cooldown ends. Last bumped on Mar 17, 2019, 8:40:49 AM . Right click to remove from a socket. 3.20.1b Patch Notes: Betrayal crafts that reroll socket numbers, . Play easy at The Forbidden Sanctum. The modifier says increased cooldown recovery rate. 5. Send in only test subjects, no guards or researchers. . Grants a buff that increases movement speed for a duration. The next use can be performed after cooldown time passes, except when there are stored uses. Corrupts an item, modifying it unpredictably. If the item already has a crafted mod, the recipe will automatically use an Orb of Scouring to add a different crafted mod. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Right click this item then left click a socketed item to apply it. Check the to-do list of updates needed for version 3.14.0. Features such as crafting bench options are, as a result, no longer unlocked by grinding master missions, and are instead unlocked by encountering specific locations, situations or completing specific objectives. This would prevent the undesirable edge case of no cooldowns, but also cause less of a "diminishing returns feeling" (diminishing return of seconds saved over investment). Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate, Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate, (10-15)% increased Cooldown Recovery Rate, (16-20)% increased Cooldown Recovery Rate, (11-15)% increased Cooldown Recovery Rate, (14-15)% increased Cooldown Recovery Rate for throwing, (21-22)% increased Cooldown Recovery Rate for throwing, (17-21)% increased Warcry Cooldown Recovery Rate, (22-25)% increased Warcry Cooldown Recovery Rate, (35-40)% increased Warcry Cooldown Recovery Rate, (41-45)% increased Warcry Cooldown Recovery Rate, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item. Temporal RiftTemporal RiftSpellLevel: (1-20)Reservation: 10% ManaCooldown Time: 5.00 secCan Store 1 Use(s)Cast Time: 0.25 secRequires Level 34Reserves mana to apply a buff and leave afterimages of your recent past. Maps can only be used once. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. Abyss Jewels can give 2-3% increased cooldown recovery rate per abyss jewel. Can i still combine that with redeemer or some other thing or do I not have room anymore? Overhauled Mastercrafting: You now have a single Crafting Bench in your Hideout that covers all item types and crafting mods. Reforges the number of sockets on an item. "Whatever these maps are, it is clear they are dangerous. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since the start of the first cooldown. poe helmet enchant chance. Place into an item socket of the right colour to gain this skill. Alt spam your shaper belt until t1 Cooldown recovery and that being the only influence mod on it. PoE increased Cooldown Recovery Rate Craft Recipe Buy PoE Currency Cheap U4GM: Buy Cheap PoE Currency (6% off coupon: z123 ). "There were no survivors. Thin is the line between mechanical genius and magic. Set the iLVL of your item to optimize your results by blocking certain mods. Shares a cooldown with other Blink skills. /r/PathOfExileBuilds is a specialised sub for discussing Path of Exile Builds and Mechanics. Abyss Jewels can now roll 2-3% increased cooldown recovery Rate. Here is the latest Eldritch Boots Implicit Guide, hope it will be useful to you! Reserves mana to apply a buff and leave afterimages of your recent past. The poe currency system in Path of Exile revolves around a variety of different orbs and scrolls. 0% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area. Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. Crafting a mod follows the normal affix rules. Visitors can't use your crafting benches. He reached for his home one last time, a shining jewel among the stars EnduringCryCooldownRecoveryEldritchImplicit1, EnduringCryCooldownRecoveryEldritchImplicit2, EnduringCryCooldownRecoveryEldritchImplicit3, EnduringCryCooldownRecoveryEldritchImplicit4, EnduringCryCooldownRecoveryEldritchImplicit5, EnduringCryCooldownRecoveryEldritchImplicit6, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence1, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence2, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence3, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence4, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence5, EnduringCryCooldownRecoveryEldritchImplicitPinnaclePresence6, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence1, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence2, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence3, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence4, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence5, EnduringCryCooldownRecoveryEldritchImplicitUniquePresence6, GeneralsCryCooldownRecoveryEldritchImplicit1, GeneralsCryCooldownRecoveryEldritchImplicit2, GeneralsCryCooldownRecoveryEldritchImplicit3, GeneralsCryCooldownRecoveryEldritchImplicit4, GeneralsCryCooldownRecoveryEldritchImplicit5, GeneralsCryCooldownRecoveryEldritchImplicit6, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence1, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence2, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence3, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence4, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence5, GeneralsCryCooldownRecoveryEldritchImplicitPinnaclePresence6, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence1, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence2, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence3, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence4, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence5, GeneralsCryCooldownRecoveryEldritchImplicitUniquePresence6, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence1, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence2, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence3, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence4, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence5, GlobalCooldownRecoveryEldritchImplicitPinnaclePresence6, GlobalCooldownRecoveryEldritchImplicitUniquePresence1, GlobalCooldownRecoveryEldritchImplicitUniquePresence2, GlobalCooldownRecoveryEldritchImplicitUniquePresence3, GlobalCooldownRecoveryEldritchImplicitUniquePresence4, GlobalCooldownRecoveryEldritchImplicitUniquePresence5, GlobalCooldownRecoveryEldritchImplicitUniquePresence6, HellscapeUpsideGuardSkillCooldownRecovery3, HellscapeUpsideGuardSkillCooldownRecovery4___, IntimidatingCryCooldownRecoveryEldritchImplicit1, IntimidatingCryCooldownRecoveryEldritchImplicit2, IntimidatingCryCooldownRecoveryEldritchImplicit3, IntimidatingCryCooldownRecoveryEldritchImplicit4, IntimidatingCryCooldownRecoveryEldritchImplicit5, IntimidatingCryCooldownRecoveryEldritchImplicit6, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence1, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence2, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence3, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence4, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence5, IntimidatingCryCooldownRecoveryEldritchImplicitPinnaclePresence6, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence1, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence2, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence3, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence4, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence5, IntimidatingCryCooldownRecoveryEldritchImplicitUniquePresence6, TravelSkillCooldownRecoveryEldritchImplicit1, TravelSkillCooldownRecoveryEldritchImplicit2, TravelSkillCooldownRecoveryEldritchImplicit3, TravelSkillCooldownRecoveryEldritchImplicit4, TravelSkillCooldownRecoveryEldritchImplicit5, TravelSkillCooldownRecoveryEldritchImplicit6, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence1, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence2, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence3, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence4, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence5, TravelSkillCooldownRecoveryEldritchImplicitPinnaclePresence6, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence1, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence2, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence3, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence4, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence5, TravelSkillCooldownRecoveryEldritchImplicitUniquePresence6, Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment Frozen Legion Cooldown Recovery 1, Enchantment Frozen Legion Cooldown Recovery 2, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Enchantment Summon Reaper Cooldown Recovery 1, Enchantment Summon Reaper Cooldown Recovery 2, https://www.poewiki.net/index.php?title=Cooldown&oldid=1338990, Creative Commons Attribution-NonCommercial 3.0 Unported, Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate, Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate, (10-15)% increased Cooldown Recovery Rate, (16-20)% increased Cooldown Recovery Rate, (11-15)% increased Cooldown Recovery Rate, General's Cry has (15-17)% increased Cooldown Recovery Rate, General's Cry has (18-20)% increased Cooldown Recovery Rate, General's Cry has (21-23)% increased Cooldown Recovery Rate, General's Cry has (24-26)% increased Cooldown Recovery Rate, General's Cry has (27-29)% increased Cooldown Recovery Rate, General's Cry has (30-32)% increased Cooldown Recovery Rate, General's Cry has (33-35)% increased Cooldown Recovery Rate, General's Cry has (36-38)% increased Cooldown Recovery Rate, General's Cry has (39-41)% increased Cooldown Recovery Rate, General's Cry has (42-44)% increased Cooldown Recovery Rate, General's Cry has (45-47)% increased Cooldown Recovery Rate, General's Cry has (48-50)% increased Cooldown Recovery Rate, Players have 15% less Cooldown Recovery Rate, Players have 20% less Cooldown Recovery Rate, Players have 30% less Cooldown Recovery Rate, Players have 40% less Cooldown Recovery Rate, Intimidating Cry has (15-17)% increased Cooldown Recovery Rate, Intimidating Cry has (18-20)% increased Cooldown Recovery Rate, Intimidating Cry has (21-23)% increased Cooldown Recovery Rate, Intimidating Cry has (24-26)% increased Cooldown Recovery Rate, Intimidating Cry has (27-29)% increased Cooldown Recovery Rate, Intimidating Cry has (30-32)% increased Cooldown Recovery Rate, Intimidating Cry has (33-35)% increased Cooldown Recovery Rate, Intimidating Cry has (36-38)% increased Cooldown Recovery Rate, Intimidating Cry has (39-41)% increased Cooldown Recovery Rate, Intimidating Cry has (42-44)% increased Cooldown Recovery Rate, Intimidating Cry has (45-47)% increased Cooldown Recovery Rate, Intimidating Cry has (48-50)% increased Cooldown Recovery Rate, Focus has (21-25)% increased Cooldown Recovery Rate, Focus has (31-35)% increased Cooldown Recovery Rate, (13-16)% increased Cooldown Recovery Rate, 13% increased Quantity of Items found in this Area, (20-30)% increased Cooldown Recovery Rate of Travel, (14-15)% increased Cooldown Recovery Rate for throwing, (21-22)% increased Cooldown Recovery Rate for throwing, (15-17)% increased Cooldown Recovery Rate of Travel, (18-20)% increased Cooldown Recovery Rate of Travel, (21-23)% increased Cooldown Recovery Rate of Travel, (24-26)% increased Cooldown Recovery Rate of Travel, (27-29)% increased Cooldown Recovery Rate of Travel, (30-32)% increased Cooldown Recovery Rate of Travel, (33-35)% increased Cooldown Recovery Rate of Travel, (36-38)% increased Cooldown Recovery Rate of Travel, (39-41)% increased Cooldown Recovery Rate of Travel, (42-44)% increased Cooldown Recovery Rate of Travel, (45-47)% increased Cooldown Recovery Rate of Travel, (48-50)% increased Cooldown Recovery Rate of Travel, (17-21)% increased Warcry Cooldown Recovery Rate, (22-25)% increased Warcry Cooldown Recovery Rate, (35-40)% increased Warcry Cooldown Recovery Rate, (41-45)% increased Warcry Cooldown Recovery Rate, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, 20% increased Ambush Cooldown Recovery Rate, 30% increased Ambush Cooldown Recovery Rate, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, 20% increased Summon Reaper Cooldown Recovery Rate, 30% increased Summon Reaper Cooldown Recovery Rate, Temporal Rift has 20% increased Cooldown Recovery Rate, Temporal Rift has 30% increased Cooldown Recovery Rate, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate.